Grum
Characters worked with Meta Film to establish the art direction of Grum the movie. Directed by Michael Hegner and written by Nikolaj Scherfig. Based on the original novel Grum by Svend Fleuron.
Visual development process
Research and exploration
To fully understand a pike's anatomy, a careful research and study phase is crucial for the further design process. In these few examples from videos and images we are looking for unique trades that defines a baby pike.
Visual development sketches exploring the 3 different ages of Grum
Baby Grum She should feel innocent and full of wonder and excitement for this new big world that surrounds her.
First concept showing the scale of Grum in her underwater macro world.
The Director wanted to get a sense of the magic and wonder at the shallow water in a large european lake. At this stage we explored a real life texture feel, mixed with more exaggerated and appealing shapes.
Based on a successful concept piece, it is time to bring the 2D concept into 3D space. The pose is sketched out to guide the translation more smoothly.